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・ End-on-end
・ End-plate potential
・ End-sequence profiling
・ End-stopping
・ End-systolic volume
・ End-Time Illusion
・ End-to-end
・ End-to-end auditable voting systems
・ End-to-end delay
・ End-to-end encryption
・ End-to-end principle
・ End-to-end vector
・ End-use certificate
・ End-user (disambiguation)
・ End-user certificate
End-user computing
・ End-user development
・ End-user license agreement
・ End-Year Chart 2001 (Romania)
・ End-Year Chart 2004 (Romania)
・ End-Year Chart 2005 (Romania)
・ End-Year Chart 2006 (Romania)
・ End-Year Chart 2007 (Romania)
・ End-Year Chart 2008 (Romania)
・ End-Year Chart 2009 (Romania)
・ End-Year Chart 2010 (Romania)
・ End-Year Chart 2011 (Romania)
・ End-Year Chart 2012 (Romania)
・ End=Start/Shūten (Kimi no Ude no Naka)
・ Enda


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End-user computing : ウィキペディア英語版
End-user computing
End-user computing (EUC) refers to systems in which non-programmers can create working applications. EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner.〔McBride, Neil, "(Towards User-Oriented control of End-User Computing in Large Organizations )"〕〔Mahmood, Adam, (Advances in End User Computing Series ) University of Texas, USA, ISSN: 1537–9310〕
End-user computing can range in complexity from users simply clicking a series of buttons, to writing scripts in a controlled scripting language, to being able to modify and execute code directly.
Examples of end-user computing are systems built using fourth-generation programming languages, such as MAPPER or SQL, or one of the fifth-generation programming languages, such as ICAD.
==Factors==
Factors contributing to the need for further EUC research include knowledge processing, pervasive computing, issues of ontology, interactive visualization, and the like.
Some of the issues related to end-user computing concern software architecture (iconic versus language interfaces, open versus closed, and others). Other issues relate to intellectual property, configuration and maintenance. End-user computing allows more user-input into system affairs that can range from personalization to full-fledged ownership of a system.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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